Level Design
I am familiar with many editors and can craft nearly anything. Time spent on a particular project would vary depending on my familiarity to the editor, the scope of the project (size, detail, scripts, etc) , and the current demand of other projects.
I can produce a workflow pipeline and show off progress with each step on demand.
I can produce a workflow pipeline and show off progress with each step on demand.
Concept Art
I have been doing level concept art for a while. Many of my own works do not have fully drawn out concepts for the sheer fact the ideas stay fresh in my head. I can produce many thumbnails and refined concepts for specific levels and/or encounters. I also can produce both rough maps and maps to scale of levels.
Design Documentation
With my extensive knowledge of the SCRUM/ SPRINT workflow, I can aid with creating a document to assist with the level creation in team environments, ranging from art style to a complete asset list of every room. I can do walk-throughs of the current level at hand with detailed encounters.